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      • Understanding the UK Education System: Stages, Types of Schools, and More
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    OCR GCSE Computer Science – Bulls and Cows Game Programming Project in Python

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    1. Introduction
      1 Lesson
      1. Introduction
    2. Main Project
      6 Lessons
      1. Generating Random Numbers
      2. Generating the Secret Number
      3. User Input
      4. Comparing the Player's Guess to the Secret Number
      5. Algorithmic Thinking
      6. Coding the Solution
    3. Extension Activities
      3 Lessons
      1. Extension 1 – Multiple Rounds
      2. Extension 2 – Validating Input
      3. Extension 3 – Constants vs "Magic Numbers"
    4. Solution
      1 Lesson
      1. Solution
    5. Conclusion
      1 Lesson
      |
      1 Quiz
      1. Conclusion
      • Bulls and Cows Game Programming Project Quiz
    6. Resources
      1 Lesson
      1. Resources
    OCR GCSE Computer Science – Bulls and Cows Game Programming Project in Python Introduction
    Section 1 of 6
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    Introduction

    compucademy September 15, 2019

    In this project we are going to use Python to write a program to play “Bulls and Cows,” which is a traditional game which some of you may be familiar with in a different form as “Mastermind” (the guessing game with the coloured pegs).

    Section Content
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    Introduction
    Introduction

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